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Spaceworld
Speculations: Part 1
00-08-21
- Dave -
With
Spaceworld just around the corner, we've decided to play a little
game. The staff here at GBD (all 2 of us) are each going to write a
quick editorial on what we think Spaceworld will bring. After the
whole thing is over, we'll look back and see how we did. Let the
speculations begin!
We've
got 12 games announced already, most with at least one screenshot
available. Is that enough? In the days before the PSX, I would
have said it's more than I ever could have dreamed of...but now things are
different. I predict that tons of games will be on display. (whee!
isn't that a surprise?)
The
side-scroller genre, despite the protests of....everyone everywhere, is
here to stay until the portable gets full 3-D capabilities. At least
the 1st gen. side-scrollers will be decent, and the graphics will be
impressive enough to help us overlook the flaws. But after that 1st
wave? I predict we'll be seeing, once again, complete and total
misuse of the genre as a panacea for popular licenses combined with lazy
(or, to be fair, under-paid and under-appreciated) developers and short
development times.
This
will be the return of the RPG. I believe in it. I know it.
There is no way that true, turn-based, save the world from the evil dude,
can not triumph on the GBA. Anyone who knows anything about gaming
can tell you that the SNES was the golden age of RPGs (perhaps even of
gaming in general), with masterpieces such as Final Fantasy 2 and 3,
Chrono Trigger, and Earthbound, along with great Action-RPG hybrids like
Illusion of Gaia, Secret of Evermore, and Secret of Mana. And now,
the GBA is being heralded as a portable SNES. Can you see my visions
of this RPG heaven? If you can't now, just wait a few days, till we
get tons of info on Golden Sun and other, yet to be announced RPGs.
Puzzle
games are the obvious choice for any handheld system. Period. As
much as I anticipate those RPGs, puzzle games, when done correctly (a la
Tetris, Bust-a-Move, and Hexcite) have limitless replay. And since
Hexcite X has already been announced, I'm willing to bet we will see
more of this genre than we ever did before. But...puzzle games are
very difficult to market, and despite relatively low development costs and
no real need for any licenses, I predict that publishers will still have a
tendency to shy away from this sometimes risky genre. But...who
know...maybe we'll have screenshots of the next Tetris before the week is
over.
As
a side note: I doubt all this ado about connectivity. While
the idea is very very intriguing and very very interesting and very very
exciting, I think that the cost of buying both the Cube game and the GBA
game, which could easily approach $100, will mostly negate any extra
features. If Nintendo is smart, we might start seeing package
deals...selling the GBA and Cube games in one big box, or putting the 2 separate
boxes together and inserting a key chin (whoop-dee-doo-da-day!).
Honestly? I don't see that happening. I can't recall a single
instance of a retailer selling a 64 game and it's GBC counterpart together
at a lower cost...and why should they if consumers will continue to buy
them separately at higher costs?
That's
my speculation and I'm sticking to it...but not very strongly.
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